The apocalypse is imminent! I have seen V For Vendetta for the third time yesterday and I still managed to discover a whole bunch of stuff that I missed during my first two views. I predict I will finally manage to fully understand all of the themes in the movie when I have seen it twenty-seven times, by which time I will be ready to overthrow the government and have people wear funny masks without anyone being able to stop me! Malevolence!
You know what I discovered this time? I discovered V is actually the bad guy!
Did you take that seriously?
...
Yes, you did! My god!
I'm going to give the movie VFV some rest now and spend my next few days reading the comic which I received today. I just read the first three chapters and I don't think I'll be getting much sleep if the rest of the comic is as addicting as those first pages. It'll probably get a lot better, considering how the movie also keeps getting better and better. And the movie was obviously based on the comic.
What? You mean you didn't know that? You did not know that the movie was based on the comic? As a punishment, you must watch the movie Doom! Malevolence! That's the film with The -can't act- Rock and Karl -Eomer, brother of the hot biatch who falls in love with Aragorn but then ends up marrying Faramir- Urban. I just saw the movie because I had won the DVD and my god, it's really, really bad. The movie, not the DVD. The extra's are in fact quite nice if you like to see how a really bad movie gets made!
The only good thing about the movie were the five minutes in first-person perspective, which actually felt like a Doom game, very much unlike the rest of the movie. They should do more of this FPS thing in movies, it was quite nice. Too bad I had to withstand an hour and a half of boredom before and another twenty minutes of yawning after the sequence. The five minutes did not make sitting this bloody thing out worthwile, but they were five great minutes.
Another thing about the FPS sequence is that it made me realise just how wonderful the Revolution controller will work for, what did you think, FPS games. Until now, you actually had to change your view to hit something because the crosshair stays in the middle of the screen in most FPS games, except in lightgun games of course. The great thing about aiming with the FHC is that you fire bullets, rockets, rotten tomatoes, whatever to the point where you want them to be fired at and your view doesn't need to change. I think it will feel more natural for people who are not comfortable with the current way those games are played. If you want to shoot something in the upright corner of the screen, just aim there and whatever you shoot at will be shot without having the camera following your view. You can see the object, why should you change the camera and get distracted? I don't want to wait until the object is in the centre of my screen, I want to shoot it when I see it. With the Revolution controller, you are no longer stuck to the gun being in the downright corner of the screen all the time and the gun being kind of stationary and very much connected to the camera. Now you can hold out the controller any way you want and the gun will be held likewise in the game. The camera could be used like it has been used in FPS games up 'til now, but I for one would like to try out this new way where the camera is independant from the gun with which you're aiming.
I'm not sure if my aiming idea came across quite well, perhaps I should illustrate it with a drawing of some kind next time. Or you can wait until April 20th, a day on which we will probably see some new third-party titles for the Revolution. So how about a knife throwing game starring V? Could be quite nice if you have two controllers. And yes, that's gimmicky. I wasn't being serious, you know.
What, you mean you didn't know?
Oh boy.
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